Class and Description |
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Mmg9Slice
Class that provides 9 slice bitmap scaling support.
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MmgBmp
Class that wraps the lower level bitmap object.
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MmgBmp.MmgBmpDrawMode
Drawing mode to determine the best way to handle drawing a bitmap.
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MmgColor
Class that wraps the lower level color object.
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MmgContainer
Class that represents a container of MmgObj objects.
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MmgEvent
The base event class for event handling.
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MmgEventHandler
The base event handler class for event passing.
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MmgFont
Class that wraps the lower level font class.
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MmgGameScreen
Class that represents a basic game screen.
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MmgLabelValuePair
Class that wraps the lower level font class.
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MmgLoadingBar
Class that creates a loading bar object.
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MmgLoadingScreen
Class that represents a game loading screen.
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MmgMenuContainer
A class that contains a collection of MmgMenuItem objects.
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MmgMenuItem
A class that represents a menu item.
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MmgObj
The base drawable class of the MmgApi.
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MmgPen
Main drawing class, wraps lower level drawing classes.
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MmgPositionTween
Class that provides tween support to an underlying MmgObj instance.
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MmgRect
A rectangle class that wraps the lower level rectangle class.
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MmgSizeTween
Class that provides tween support to an underlying MmgObj instance.
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MmgSound
Class that wraps the underlying sound object.
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MmgSplashScreen
A class that represents a splash screen.
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MmgSprite
A class that represents a sprite image.
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MmgUpdateHandler
Class template for handling update events.
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MmgVector2
Class that represents a two dimensional vector.
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